![]() ![]() around any buildings), and my experience reflects that. Under standard modes, sombies spawn around urban areas (i.e. Originally posted by DivineEvil:Don't know. I'll be doing the speed limit while wincing every time the newest batch of woodland spawns smacks my fender! So in conclusion, it seems I'm the only one having this problem.and hey, that's a good thing! The next time you guys are cruising the mostly empty back roads think of me. Still, it's good advice that some people may not be aware of (since I think you have to hotkey it in the options menu), so thanks for bringing that up. It just means you see the roadblock a tad bit earlier. I also use the camera shift-while-driving technique, but it doesn't help much when you still have to slow down to 20 MPH to take the tiny sliver of open space they sometimes leave you. I wish my experience reflected that as well, but I guess it's just not in my cards. Otherwise they're pretty much empty, and enabling the camera shift when driving solves the problem of seeing and avoiding them ahead of time. If there are zombies on the highway just means there's some sort of housing or enterpise close to it. ![]() I'm all for zombies being in areas and POIs that players would want to visit, but it would be nice to just drive the quiet, unpopulated sections of the map without looking like a skier in a slalom! lol. If there were businesses lining the roads or abandoned cars everywhere it would make more sense, but there's almost nothing in that large expanse of ghostly highway. So, to get to the point: does anyone know of any mods or even sandbox settings that lessen the amount of zombies in desolate areas such as this? Even with the population set to "urban focused" it still spawns a ridiculous amount of zombies in the middle of nowhere between those two towns. Since there's almost nothing on that road between both towns, I'm not sure why the devs spawn so many zombies in that area. What frustrates me is driving through the large stretch of lonely highway between Muldraugh and Westpoint and consistently having to slow down to dodge the never-ending supply of zeds. Alien Leader can also summon Pumpkin Aliens, Tank Pumpkin Aliens, Fast Pumpkin Aliens and Tank Fast Pumpkin Aliens in the Alien Lair Map.As most of you veterans are probably aware, Apocalypse Mode isn't exactly shy about putting zombies in the streets, especially in high-population areas.In the Alien Lair Map, they still have the same name "Alien" instead their Event name "Pumpkin Alien".If you kill an Explosive Pumpkin Zombie or an Explosive Pumpkin Alien, it will explode upon death and it's head will reveal and the pumpkin will fall through the ground.It is the second event monsters that can be added in Zombie Attack, first are the Elf Raiders.In the 2019 Halloween Update in Zombie Attack, they can only spawn on this map, but In 2020 Halloween Update with the Demon Dragon pet they can spawn in every map (except Festive Village, and the 2 removed maps Station and Factory).Demon Overlord can also summon Explosive Pumpkin Zombies(on Halloween Event starting October every year)/Explosive Pumpkin Aliens (on the Alien Lair) in Wave 41.Void Slime/Tank Void Slime/Enraged Void SlimeĪrchangel/Tank Archangel/Enraged Archangel Sand Monster/Tank Sand Monster/Enraged Sand Monster The other zombies do not have pumpkin on their head: ![]()
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